Medieval II: Total War - Kingdoms - Eras Total Conquest v.2.3.7. Medieval II: Total War - Kingdoms - Third Age: Reforged v.0.97 Medieval II: Total War - Kingdoms - Roar of Conquest: Late Middle Ages VI v.4032022 Medieval II: Total War - Kingdoms - Call of Warhammer: Beginning of The End Times v.1.5+(Discord version) Medieval II: Total War - Kingdoms - Tsardoms Total War v.2.0 Medieval II: Total War - Kingdoms - A Medieval Mod: 1191 v.1.2 Medieval II: Total War - Kingdoms - Deus lo Vult! v.6.2 Medieval II: Total War - Kingdoms - Westeros: Age of Petty Kings v.3.0hf Medieval II: Total War - Kingdoms - With Fire and Sword 2 (Ogniem i Mieczem II) v.3 Medieval II: Total War - Kingdoms - Westeros: Total War v.1.0 Medieval II: Total War - Kingdoms - Stainless Steel v.6.4 Medieval II: Total War - Kingdoms - Third Age v.3.2
#Stainless steel 6.4 patch Patch
Medieval II: Total War - Kingdoms - 4 GB Patch It utilizes high quality T-304 stainless steel, superior to T-409, for durability, mandrel bent pipes for high flow and a uniquely designed muffler to give. Medieval II: Total War - Kingdoms - Game of Thrones: Fire and Blood v.2.4hf Medieval II: Total War - Kingdoms - Third Age Total War 4.2.1 Medieval II: Total War - Kingdoms - Divide and Conquer v.4.6.7 See more Popular files for Medieval II: Total War - Kingdoms Unbelievable amount of fixes, both big and small, too many to mention them all. Tax auto-manage should now work properly.Īll factions now have their one-liner pre-battle speeches activated (more speeches for existing factions, and no more mute Norway, Kwarzemian Empire, etc.
#Stainless steel 6.4 patch mod
Parts of Awellesley's 1100AD mod integrated.ĬBUR and Unit Card improvement projects by Agis Tournas implemented.īyzantine and Kievan Rus unit cards by akvilonn. New main menu background & splash screen by Y2day.Īll factions accessible in custom battle and hotseat.Įxternal campaign chooser - for easy hotseat and CTD reduction.Įxternal launcher application - taking care of things the user would normally do.ĬBUR with most of its features implemented. (now we have 141 music files + vanilla music, compared to 89 in 6.1 and no vanilla music, that's a hell lot!) New music by Kevin MacLeod, Jon Sayles & Bill Hudak, vanilla MTW2 music was also brought back. Generals are now a lot easier to educate in settlements with schools etc.įaction Leaders can now acquire a set of traits affecting all settlements and generals.Īuto border-less mode - ALT+TAB in and out of the game without any loading. (please refer to RR/RC OCT 30 post for more detailed changes)Īs merchants get older, they lose movement points. Real Recruitment's AoR (Area of Recruitment) system included. Knights Templar units from Lord_Calidor's KT mod implemented.įor God and St. Magus' Crimson Tide implemented (the no-dirt version). New war horn sounds by wolfslayer implemented (hand picked by me).Īmbient sound files for Muslim temples by wolfslayer implemented. Smoother steppes modification by wolfslayer implemented. Rebels spawning on inaccessible terrain fixed and Rebel ships spawning in small lakes fixed. Narrow mountain passages were widened enough for agents to freely pass, while armies will still get blocked. Resources are now better balanced, a couple of new resources were also added.Īll resources were moved away from roads, to ensure merchants' peaceful life.ĪI friendly map, the AIs' armies should no longer get stuck. (A few had to sacrifice historical accuracy for better game balance)Įvery Region has its own resources, including new valuable resources in the "outbacks" of the map Maximum amount of almost 200 historically medieval settlements. Work of art coastlines instead of the square 'vanilla' ones. Mountains, hills and map outlines are based on satellite data. Maximum width the engine allows of 510 movement tiles. Slave faction are now a lot more active - including the ability to use merchants, spies and assassins.Ĭompletely new and huge campaign map, covering most of Europe and the beginning of Persia. Knight's Templar & Kingdom of Jerusalem have been combined into Crusader States (with mixed units). New building, place-able in locations with long rivers.Īdded a new region below Kiev (Ireland is now 2 regions).ĪI factions tend to stick to their Royal Blood for many generations. And as you would expect it is covered by the BORLA(r) Million Mile Warranty.Rebalanced existing missions and added more missions. We suggest cleaning the tips with hot water and a microfiber cloth. Using BORLA(r) Stainless Steel Polish p# 21461 is NOT recommended with these black chrome tips. This system comes with a black chrome on T-304 stainless steel tip. It utilizes high quality T-304 stainless steel, superior to T-409, for durability, mandrel bent pipes for high flow and a uniquely designed muffler to give you the best sound without drone. The 140851BC Cat-Back(tm) by BORLA(r) is made to give you the best performance, sound and durability possible. This BORLA(r) system utilizes the factory transition pipe between the cats and the muffler so that it will fit all cab and bed configurations.